Established by lead writer/developer Andy Campbell, Dreaming Methods fuses writing with digital media to create collaborative electronic literature and experimental narrative games.
Online for over 16 years, Dreaming Methods currently houses #PRISOM with digital artist/writer Mez Breeze which made the shortlist for the Western Australia Premier Book Awards 2014 for Best Digital Narrative, and Inanimate Alice (Honorable Mention, Robert Coover Award for a work of Electronic Literature 2016) with Kate Pullinger and Chris Joseph for which Campbell is the Lead Developer.
In 2016, Andy Campbell and Mez Breeze's mind-bending narrative game All The Delicate Duplicates won the Tumblr International Prize and The Space Open Call Competition. It has since gone on to feature in numerous games festivals and conferences including Develop: Brighton, EGX in Birmingham and the GameCity Festival in Nottingham where it won 'Best Overall Game 2016'. Campbell's current projects include All The Delicate Duplicates, Inanimate Alice : Perpetual Nomads, and the second incarnation of WALLPAPER - an immersive VR digital fiction installation in partnership with Sheffield University and funded by Creative England's GamesLab – written and created with One to One Development Trust's CEO and Creative Director Judi Alston.
View Dreaming Methods' portfolio >>
© One to One Development Trust - Dreaming Methods 2017
© One to One Development Trust - Dreaming Methods 2016