USA-based computer engineer and innovator PJ Sanders returns to his remote family home in the UK following the death of his elderly mother. His agenda: to close the place down and sell it. But not before he employs an experimental device he's been working on, primed to help him uncover the history behind one particular room in the house - a room that has remained locked since his childhood. A narrative game and Virtual Reality experience for PC.
Created by: Andy Campbell, Judi Alston; soundtrack by Barry Snaith
Partners: Alice Bell, Sheffield Hallam University; Astrid Ennslin and Lyle Skains, Bangor University; John Clark, Bank Street Arts
Funders: Arts Council England, Sheffield Hallam University's Higher Education Innovation Fund (HEIF), Bangor University, Arts and Humanities Research Council, Being Human Festival 2016, Creative England: Gameslab