WALLPAPER

An atmospheric narrative game

A US-based computer engineer and innovator returns to his remote family home in rural England following the death of his elderly mother.

His agenda: to close the place down and sell it. But not before he tries out an experimental Augmented Reality device he’s been working on, primed to help him uncover the history behind one particularly enigmatic room in the house – a room that has remained locked since his childhood.

Written and developed by Andy Campbell and Judi Alston and funded by Arts Council England, WALLPAPER is an immersive science fiction ghost story created as part of a research project Reading Digital Fiction led by Professor Alice Bell from Sheffield Hallam University. WALLPAPER was designed primarily for exhibition/installation and featured at Bank Street Arts in 2015 and in the Being Human Festival of the Humanities in 2016 – where we revealed a short VR prototype.

WALLPAPER was also exhibited in Porto, Portugal as part of the Electronic Literature Organisation‘s Annual Conference and at Wakefield Literature Festival, UK. The soundtrack was created by Barry Snaith. You can view the WALLPAPER Blog here to follow the work’s progress.

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