Inanimate Alice: Episode 7

Andy

BACK TO ARCHIVE SEARCH DIRECTORY

Inanimate Alice: Episode 7

Created: 2018
Collaborators: Ian Harper, Chris Joseph, Kate Pullinger
Technology: Unity

Description

These concept visuals for Inanimate Alice – Episode 7 “The Big City” were developed in 2018 to help attract interest in investment into the IA franchise. They were backed up by a series of video sequences.

In the visuals, Alice – who is now in her 20s – inhabits a cramped apartment in a skyscraper but has a spectacular view above the city. She frequents a local cafe in the city centre, another main focus for these visualisations.

Image Gallery


Related records


Marsh Lane (concept art)

Marsh Lane (concept art)

Created using Unity’s legacy renderer combined with some advanced extensions for fog/depth, these stills were produced from an ambitious prototype that never saw light of day.
The Crying River

The Crying River

A set of three images I created using Deluxe Paint on the Amiga. The images were produced to accompany my novella ‘The Crying River’ – a true (although somewhat dramatized) story about two school children looking for escape from their
End of Day Collages

End of Day Collages

These images created in 1998 were produced as a set of prints on A5 watercolour paper.
Broken House: The Wall of Paintings

Broken House: The Wall of Paintings

Broken House is an unrealised project in collaboration with Zuzana Husarova. This visual shows one of the core concepts of the work – an artist who continuously paints the same scene from different angles, and into whose paintings you enter
Marsh Lane: Abandoned

Marsh Lane: Abandoned

‘Marsh Lane’, as mentioned elsewhere in this archive, is a work that has been under continuous (re)development by Dreaming Methods for many years. In this iteration, a dark and muted landscape spanning approximately 4km in every direction, a lone schoolboy
Marsh Lane: 'The Exception'

Marsh Lane: ‘The Exception’

‘Marsh Lane’ is a work that has been under continuous (re)development by Dreaming Methods for many years. The story revolves around an old lost road that weaves its way across an anonymous Northern English landscape. The road triggers dreams/nightmares in
Being Alan Bigelow

Being Alan Bigelow

‘Being Alan Bigelow’ was a parody of the ‘Being John Malkovich’ film poster produced for fun and posted on Facebook. Behind the scenes a project did start to materialise using graphical instances/face-masks, but was swiftly abandoned. Andy Campbell and Alan
Cluster Magazine

Cluster Magazine

A digital SF/slipstream magazine produced and distributed in floppy disk in the 1990s.
Reptile Resistance

Reptile Resistance

A work of short fiction about uncovering the race of vicious lizards that secretly run the world.
Thanner Kuhai

Thanner Kuhai

The first prototype visuals and video sequence for this PC and VR experience.
Knocked

Knocked

A man finds himself in 'limbo' after being run over by a car.
Broken House

Broken House

A first person exploration game set inside a painting.